package combat;

/**
 * ConcreteSubclass for Strategy that handles bullets conflicting with the boundary
 * @author Chris
 *
 */
public class BoundaryConflict implements ConflictStrategy {

	@Override
	/**
	 * Bullets are taken off the board when they hit the wall
	 */
	public void execute(Sprite enemy, Bullet bullet) {
		bullet.onBoard = false;
		
		
	}
	

}
